Kikoriki is my life
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Seen 9th August 2019
30th July 2019, 10:14 AM
Disclamer:This Discussion was maded with fandom help.Thank you.
Hello everyone!Today i will show you games what are Available to play.Now in oldcp Big part of games are unavailable.
So Here four games what Avainable to play.Let's see!
1.Pizzatron 3000 was a machine and a game invented by Gary the Gadget Guy in February 26, 2007[1] that used by penguins to make pizzas. It was located in the kitchen of the Pizza Parlor. In the game, players had to make pizzas quickly, with ingredients corresponding to a sign that shows a recipe.
There was an alternative level of this game, Candytron 3000, which substituted the pizza ingredients with candies, letting the player to earn more coins.
After the Puffle Party 2013, the Pizza Parlor hot sauce was stolen due to Operation: Hot Sauce. The machine was out of order from April 5 to April 18, 2013.
1.1Gameplay
The objective of the game was to make 40 correct pizzas. In order to make a correct pizza, the player had to look on a white sign which showed the current order recipe. Then, they must drag the type of sauce and toppings shown on the sign to the pizza. Each correct pizza yielded five coins. The more pizzas a player made in a row without making a mistake, the faster the conveyor belt went.
Whenever the player mistakenly put a wrong topping, or the pizza reached to the end of the conveyor, the conveyor would decrease its speed, and the pizza would not sell and no coins would be subtracted from their score. The player would have a chance to remake that pizza.
After making five correct pizzas in a row, a bonus tip was given. Tips start at ten coins per pizza and increase by five additional coins for every five correct pizzas in a row. The maximum tip that could be given was 35 coins.
The game was over when the player made five mistakes or 40 successful pizzas in total.
2.Hydro Hopper(formerly known as Ballistic Biscuit) is the first-ever minigame in Club Penguin. It is accessible through the Dock.
2.1 Gameplay
In the game, the player rides along on an inner tube, towed by a motorboat, and has to go through the various levels. The inner tube follows the mouse in an arc, based on its horizontal position, and the player can jump by pressing the left mouse button.
In each level, a series of obstacles appear, and the player must avoid them. Running into an obstacle tips the player over, and the player loses a life, from a total of 3. Starting level 2, the player may gain another life by collecting white life rings, but may never have more than 3 lives left. The game ends by being tipped over without having lives left.
Whenever the player dodges an item, they receive 1 point, or 10 points if they jump over the obstacle; the only exception being gray buoys, which will tip the player over anyway if they try to jump over it. In the end of the game, the player earns a coin for every 10 points from the total score, rounded to the nearest multiple of 10.
In addition, members can buy wakeboards to the game from the Game Upgrades catalog at the Dock, which will be used instead of the standard inner tube. Using a wakeboard has no effect on the gameplay other than aesthetics.
3.Bean Counters
Bean Counters was a Club Penguin mini-game that could be played by clicking on the java bean bag in the Coffee Shop. In this game, the player had to catch flying bags full of coffee beans coming out of a truck, while avoiding flying objects. The player must have also loaded the bags onto a platform. You could not hold more than five coffee bean bags, as you would be crushed by weight and would lose a life. You could collect more lives as you advance in levels. There were five trucks to unload, therefore, there were five levels. If you finished all of them, you would receive an extra 60 coins added on to the amount of coins that you had already earned.
On November 14, 2010, the game was updated with new music.
4.Puffle Roundup(Or Help Catch The Puffles)
Puffle Roundup (formerly known as Puffle Game) was a mini-game in Club Penguin located in the Puffle Park. The objective of the game was to round up the puffles into the pen by moving the mouse cursor. The player had 120 seconds in each round. The score depended on how many puffles were successfully caught multiplied by the number of seconds left divided by ten. If puffles were driven out of the area, they would escape.
The game used to feature all types of puffle, except red, which was added after the original version of the game was made. When Club Penguin gave double coins for the game, the Red Puffle was added. The Yellow Puffle and the White Puffle have been seen, but they were not common to be found. On October 23, 2010, the Orange Puffle was introduced into the game. It was one of the least popular games due to its length, though it was one of the most useful games to earn coin revenue.
A handy hint to figure out how many coins you would get was to look at the length of time it took you to round them up. The less time, the more coins you would get.
The game was at the Snow Forts before it was moved to the Pet Shop, because puffles were first seen and collected there.
Logos:
1.Pizzatron 3000
2.Hydro Hopper
3.Bean Counters
4.Help Catch The Puffle (Puffle Roundup)
Thank you For Reading!Take Care
Hello everyone!Today i will show you games what are Available to play.Now in oldcp Big part of games are unavailable.
So Here four games what Avainable to play.Let's see!
1.Pizzatron 3000 was a machine and a game invented by Gary the Gadget Guy in February 26, 2007[1] that used by penguins to make pizzas. It was located in the kitchen of the Pizza Parlor. In the game, players had to make pizzas quickly, with ingredients corresponding to a sign that shows a recipe.
There was an alternative level of this game, Candytron 3000, which substituted the pizza ingredients with candies, letting the player to earn more coins.
After the Puffle Party 2013, the Pizza Parlor hot sauce was stolen due to Operation: Hot Sauce. The machine was out of order from April 5 to April 18, 2013.
1.1Gameplay
The objective of the game was to make 40 correct pizzas. In order to make a correct pizza, the player had to look on a white sign which showed the current order recipe. Then, they must drag the type of sauce and toppings shown on the sign to the pizza. Each correct pizza yielded five coins. The more pizzas a player made in a row without making a mistake, the faster the conveyor belt went.
Whenever the player mistakenly put a wrong topping, or the pizza reached to the end of the conveyor, the conveyor would decrease its speed, and the pizza would not sell and no coins would be subtracted from their score. The player would have a chance to remake that pizza.
After making five correct pizzas in a row, a bonus tip was given. Tips start at ten coins per pizza and increase by five additional coins for every five correct pizzas in a row. The maximum tip that could be given was 35 coins.
The game was over when the player made five mistakes or 40 successful pizzas in total.
2.Hydro Hopper(formerly known as Ballistic Biscuit) is the first-ever minigame in Club Penguin. It is accessible through the Dock.
2.1 Gameplay
In the game, the player rides along on an inner tube, towed by a motorboat, and has to go through the various levels. The inner tube follows the mouse in an arc, based on its horizontal position, and the player can jump by pressing the left mouse button.
In each level, a series of obstacles appear, and the player must avoid them. Running into an obstacle tips the player over, and the player loses a life, from a total of 3. Starting level 2, the player may gain another life by collecting white life rings, but may never have more than 3 lives left. The game ends by being tipped over without having lives left.
Whenever the player dodges an item, they receive 1 point, or 10 points if they jump over the obstacle; the only exception being gray buoys, which will tip the player over anyway if they try to jump over it. In the end of the game, the player earns a coin for every 10 points from the total score, rounded to the nearest multiple of 10.
In addition, members can buy wakeboards to the game from the Game Upgrades catalog at the Dock, which will be used instead of the standard inner tube. Using a wakeboard has no effect on the gameplay other than aesthetics.
3.Bean Counters
Bean Counters was a Club Penguin mini-game that could be played by clicking on the java bean bag in the Coffee Shop. In this game, the player had to catch flying bags full of coffee beans coming out of a truck, while avoiding flying objects. The player must have also loaded the bags onto a platform. You could not hold more than five coffee bean bags, as you would be crushed by weight and would lose a life. You could collect more lives as you advance in levels. There were five trucks to unload, therefore, there were five levels. If you finished all of them, you would receive an extra 60 coins added on to the amount of coins that you had already earned.
On November 14, 2010, the game was updated with new music.
4.Puffle Roundup(Or Help Catch The Puffles)
Puffle Roundup (formerly known as Puffle Game) was a mini-game in Club Penguin located in the Puffle Park. The objective of the game was to round up the puffles into the pen by moving the mouse cursor. The player had 120 seconds in each round. The score depended on how many puffles were successfully caught multiplied by the number of seconds left divided by ten. If puffles were driven out of the area, they would escape.
The game used to feature all types of puffle, except red, which was added after the original version of the game was made. When Club Penguin gave double coins for the game, the Red Puffle was added. The Yellow Puffle and the White Puffle have been seen, but they were not common to be found. On October 23, 2010, the Orange Puffle was introduced into the game. It was one of the least popular games due to its length, though it was one of the most useful games to earn coin revenue.
A handy hint to figure out how many coins you would get was to look at the length of time it took you to round them up. The less time, the more coins you would get.
The game was at the Snow Forts before it was moved to the Pet Shop, because puffles were first seen and collected there.
Logos:
1.Pizzatron 3000
2.Hydro Hopper
3.Bean Counters
4.Help Catch The Puffle (Puffle Roundup)
Thank you For Reading!Take Care
30th July 2019, 01:12 PM
why do you keep on doing this, why
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